Darren over at the ‘common sense gamer’ put up an intersting discussion regarding Age Of Conan and its rating and essentailly the implications of this.
As with all things that generally relate to Strangelands I thought now would be a good time to see what type of rating you would aim for when thinking of designing a Mmorpg.
Personally I never really have put much stock in the rating system, as those who will play it will play it regardless of wether or not it is rated for there age grp of not.
Is that a good thing ? Well this is not a discussion on the neglect of parents to play active roles in the kids gaming lives .. however I’m sure the game companies are not overly fussed if they sell more games providing they put in place systems to ‘restrict’ those who are not old to play the game. Now we all Know how effective that is ….
Any way back on topic. If you were given the option to design a mmorpg woudl you go for a more mature theme ? how far would you be confortable in pushing the envelope in game development ?
In regards to strangelands and its theme of dreams, how far would you push the envelope. We all know how fun, XXX, or terrifying dreams can be. So what do you think would be right for Strangelands … would this be better as kid orientated game, or aim for the mature audience and create yourself a niche market …
Personally I would take it as far as I could to fall in just below the mature rating. I always envisioned Strangelands to be a dark fantasy mutlit genre expereince that is exciting as it can be disturbing, nothing better than things that go bump in the night ….
Have at it all