The NYtimes had an intersting article regarding how games seem to be moving away from the elf conventions we have become accumstomed to since 2004. I’m not sure I agree with it all but I will be a happy camper as I think the Elf thing has been done to death … and some times not to well in our mmo worlds…
Archive for October, 2007
First of let me paint a picture for you …. “You are dungeon crawling down to a dragon to retrieve an item from its horde. You get there, you group is primed to jump the dragon, hamstring it, whilst you plunge you sword of dragon slaying into the beats heart. The dragon notices your group, it turns to face you and takes a deep breath ….” Now in most situations you would expect the dragon to unleash its fiery breath at you and promptly tear the nearest wizard a new one. However in the situation it turns towards the group and *puts story on pause* (more…)
Since all the other blogs about seen to be hung up on War beta shut down and the merits of Gods and Heros going under I though I steer clear of that .. just for the sake of not jumping on the band wagon.
However I’m feeling a little unfocused today, mainly as its day 2 of my journey towards giving up smoking. So i thought i would just ramble about a new passion I have found in the mmo world. No its not EQ II or Wow or any of the myriad of wow clones. (more…)
Ok is it me or has questing remained the least explored medium in mmo’s as opposed the advanced made in other areas of mmo design, graphics, travel routes, voice etc. I remember back in the dark days of my youth playing pc games and recieving quests exactly the same way as most mmo’s do now, well with the exception of yellow glowy questions marks hovering over the quest givers heads. Quests design seems to stalling out with one concept of quest trees. Talk to quest giver, read paragraph, click yes button, read next paragraph, click next, do you accept quest, click yes and off you go on your merry little way….. (more…)
Well I’m back. I thought I would start off with something small to get back into the swing of things.
In an unamed beta I’m currently playing they have an option for a hardcore mode, that is to say you create your character and play through the game as you would normally. The kicker is when you die your character dies and is gone for good, back to the drawing board with you …. now I dont usually subscribe to this type of hardcore mode but this is beta so I thought i would give it ago. Wow … what a blast it is, really puts you on edge and makes you think statergy more than in softcore mode. Its like a whole new game … (more…)