Ok I generally dont like Korean imports, linage II put pay to that, but Sword of the New world caught my attention. So off I went and downloaded the game and I entered there world …
Bloody hell, now maybe because I’m used to the same ole same ole fantasy crap thats been spewing out of [...]
Archive for June, 2007
Menage et tois … ooh my
Posted in design, games, general, mmorpg on June 19, 2007 | 3 Comments »
Genre … fantasy games are dead
Posted in design, general, mmorpg on June 16, 2007 | Leave a Comment »
Since I mentioned that Strangelands is going to be a bit of an experiment with regards to game design I thought I would start the ball rolling on this little experiment.
What I will do is pose a question or two about a certain topic. Then after a few days I will expand the topic to [...]
Oh crap … there goes the nieghbourhood … Currency exchanges
Posted in general, mmorpg on June 14, 2007 | Leave a Comment »
Intersting article over at gamasutra regarding independent player driven online trading of virtual currencies across games like World of Warcraft, EVE and EverQuest II.
This is going to be interesting to see how this takes off and I get the impression that they are trying to cut out the middle man (gold sellers ?) and allow trade between [...]
Lotro the answer to casual gaming ?
Posted in general, lotro, mmorpg on June 13, 2007 | 3 Comments »
When you think of casual gamer you picture someone who plays maybe a few hours here a few hours there and a couple of days not playing at all.
I probably fall into the moderatly casual gamer catergory. When I play, I typically play for 2 -3 hours sessions typically 11 pm to 2 am [...]
Sony, what art thou doing
Posted in games, general, rant on June 12, 2007 | Leave a Comment »
Can you honestly say you really give a damn about this … I mean good god (yes pun intended). You know I’m sure the church has far better things to worry about than a game depicting a shoot up in a cathedral, and why now ?
I’m sure there have been many other instances where [...]
Money makes the world go around
Posted in general, mmorpg on June 11, 2007 | Leave a Comment »
Interstingly i found an interview that had a nice quote regarding secondary markets and mmorpg’s
‘Turbine executive producer Jeffrey Steefel believes MMO business models will change in the next five years to accommodate using real-life money to buy in-game currency and items.
Steefel was talking to Eurogamer in an exclusive interview, and while Lord of The Rings [...]

